Gazor Finn Kutznetov

Physical Appearance
A 5'3 young adult, with a deep, warm golden-brown skin tone. He is freckled, with most of them under his pale hazel eyes (which sometimes appear amber in certain lights). He has a resting 'unamused' face, and tussled, dark brown hair that appears black during the night or under shade. His teeth are sharp and appear longer than most; however, this is completely natural.

He wears a long, 'detective' coat, of which is dark brown (and a maroonish brown near his wounds, of which he has plenty), and a pale beige, knitted scarf (stained with blood near the end of it).

Personality
Your character’s personality can be as deep or as shallow as you want, and you're more than welcome to add on as time goes on. Characters with "split personalities" must be discussed with the moderators for the obvious reason that it may cause discomfort.

History
Regardless of how in-depth or shallow, your character's backstory should give us some clue as to how they reached this point. What was their upbringing like? What brought them to Button House?

Try and refrain from characters with heavy political ties or directly involving them with established canons or player characters without moderator or writer approval.

Strengths and Weaknesses
Everybody has strengths and weaknesses, whether they're aware of it or not. Nobody is perfect, and nobody is a complete wreck. If you need help with this, do ask a Moderator for assistance. This can be anything from mental or physical disabilities, to phobias, to simple things such as "a great listener". The world is your proverbial oyster.

Special Ability
Some ghosts gain a special ability after death, from touching physical objects to causing the smell of smoke to fill the air. Please try to limit abilities to one or two, unless they're "sub" abilities. Example: A poltergeist type may be able to not only touch things, but lift or move things. If your character is not a ghost, simply delete this section... Unless they're a psychic. Then list their ability.

Skills
Skills are learned abilities such as parkour, cooking, or even playing an instrument. There's no actual limit to how many skills a character can have.